Two weeks worth of sofa sweat birthed a labyrinth-breaking puzzle game
Game link: Lost & Found by Nihilistas (itch.io)
Wow, can't believe I've done it. This was my longest game jam so far...
Who could have known that keeping your eyes on the prize (original game idea) is so much harder when you have more than 3 days to finish a game?
All the side paths, tangents, and back alleys of potential things I thought I wanted but turned out to be just a waste of time.
As time went on I could feel my ability to cut out extraneous tasks from my to do list getting better and better, and that's my main takeaway from Kaiju Jam 2.
But enough about the development! The game's about two teenie weenie monsters that are mysteriously drawn towards a golden orb inside of a labyrinth.
There is no way out! You must use your wits and speedily navigate you and your bobbly-head dino-looking friend towards the orb to break the labyrinth and escape...
The problem is - as soon as you break one labyrinth, you get trapped in another!
And there are 31 labyrinths in total (excluding the short but sweet tutorial) for you to break in this prototype...
... Can you do it?
P.S. you can customize your main monster's looks in the main menu.
Have fun! :)
Files
Lost & Found
You are two baby monsters tasked with the job of breaking labyrinths! Solve puzzles and enjoy!
Status | Prototype |
Author | Nihilistas |
Genre | Puzzle |
Tags | 2D, Cute, Short, Simple, Singleplayer, Unity |
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